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A gradient-based approach for computing Nash equilibria of large sequential games
Samid Hoda(shoda Abstract: We propose a new gradient based scheme to approximate Nash equilibria of large sequential two-player, zero-sum games. The algorithm uses modern smoothing techniques for saddle-point problems tailored specifically for the polytopes used in the Nash equilibrium problem. Keywords: Nash equilibrium, linear programming, smoothing techniques Category 1: Other Topics (Game Theory ) Category 2: Linear, Cone and Semidefinite Programming (Linear Programming ) Category 3: Convex and Nonsmooth Optimization (Convex Optimization ) Citation: Working Paper, Tepper School of Business, Carnegie Mellon University Download: [PDF] Entry Submitted: 07/06/2007 Modify/Update this entry | ||
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